This is my first recap post, since I got out of the habit of updating this blog, so bear with me! It's been almost a year and there's a lot to catch up on.
First, A Helping Paw got into a bunch more festivals! I wasn't able to travel to any others, but it was exciting to know that my film is reaching wider audiences. I felt like entering this short into a few festivals was a good practice run for more serious pieces I create, a way to figure out what's what and how everything works so it will be easier in the future.
I started the next school semester with this knowledge fresh in hand when I was encouraged to apply for a newly available grant that would enable me to enter into more festivals, including ones I thought were out of my reach when paying out of pocket. A few weeks later I was notified that I won! And would be receiving the new Hanclosky Social Issue Production Award (which was a co-op with the Hootie and the Blowfish Foundation, which is pretty neat in my opinion). There was an article written about it and everything!
But amidst this, I still had to go to class and do normal college things. I was able to take a new Game Studies course and learned a lot about the history of gaming in all forms, the psychology of interfacing with a game, and loads of other interesting things (I got to write a 10 page academic paper about competitive League of Legends as my final, so it's safe to say I really enjoyed this class). I also took an experimental film course and learned a lot about using different mediums so express ideas. I really liked this course since I got to work with my hands to create each project, whether it was animating by hand scratching film or processing 16mm in tanks. Each was a new opportunity to connect with my work, rather than just clicking on a screen.
I decided to turn each project into a cumulative piece, so they all fit together in the end. Below is that project, a weird, vulnerable, feelings-soaked video. I’m Not Sorry - A Triptych on Failed Relationships